Feb 16, 2014

[anuStar] devlog ~03: TL;DR on visuals

Ah, Saturday. My turn to post some updates here...

What have been done so far (by visual)...
This post contains many awesome interesting graphics and less texts, so get ready.

 

 

 

 Character/world concepts

Character concept came from a walk in a flooded road, we brought umbrella with us and i thought an umbrella would be a great idea for the character. Then, "parasol" word came to me, then "sol" as in "sun" for the elemental aspect of the main character, thus is fire, and flamethrower. I gave him name "Sol" for ease of use, though maybe there is already too much character named Sol, out there, haha.

That's all unintentional, were randomly picked, came naturally. Also as we don't bother much/picky (yet) with story, i go for my instinct and current interest. As for the enemies, i plan to make them using water-related elements/ symbolism. So it will be like fire vs water.





Some sprites done

(scrapped)



(used and work in progress)


Tileset/map




Early test of tileset/map mock, at first i thought i would revamp Plato project and used the characters and turn them to a bit futuristic, but hipon disagreed with that, but without world concept, i was getting hard time getting idea for the assets, then hipon said "Just make simple a grassland tile." Oh k den, lol.


But later when i came up with umbrella guy concept, hipon came up with city ruins, i came up with sunset and jellyfish.










And here is one of the latest mock screen i made, the color still need correction and tilesets still ineffective. I'm working on it right now.





 

 

 

 

Bonus GIFs

 goeyranger dance for the lulz by reijubv

We got help from reijubv for this project as additional spriter, so i got more time to focus on other things like tilesets and such. Last week i got sick and couldn't really contribute anything so i just dump all old things available, next week hopefully will show significant change. Well this concludes it, i hope we could interest you more with this amount of stuff today. See you next week! (hopefully in time too)

~Laz out!

...oh another GIF bonus for ya, because i'm awesome. :P
slowly showing even more custom(crappy)placeholder, better than ripped placeholders though..