Music production?
My speaker is a good old 2.1 Altec Lansing. Bought it around 8 years ago, and it's still in good shape! Headphone is Philips SHP8500, not too expensive or high quality, but it's decent. I use both of them as I play PC games, watch videos, listen to music, and of course, mix my own songs.
A bit about FL Studio
Ok, I'll break the steps/processes and explain each one of them. I hope that they are not too technical or geeky. I want to share the joy of music production to you, even if you are no musician. It's not as hard as you think, and it's crazily fun ^ ^
Idea/Inspiration
There are also times where I lay down, turn off the lights, and just listen/imagine. Usually I will hear something nice in my head. From there, I can observe passively and let it go free, or I can actively change or alter that song. Song tempo is decided here, and yes, I always use metronome/fixed tempo.
Song Structure
As I add or try out instruments and samples, I assign them a different/new mixer track each. It will help me to maintain volume balance, use effects independently, control panning and so on.
After that, I lay out the structure for 30-60 seconds of song length, consisting of 2 or 3 parts. Intro-Verse-Riff or Verse-Riff, usually it's one of them. The song genre and style is decided here.
Filling in the holes
Usually I will add several new instruments or sounds to fill in the areas where I feel is lacking. Could be a synth, piano, guitar, percussion, even a drumloop or an effect. If I were to record or insert a recorded live performance track, this is the time to do it. Could be a vocal, guitar, or a bass.
Polishing and Finishing
Here is the stage where I do lots of balancing and mixing. Volume, panning, EQ, compression, automations, etc. I listen to them repeatedly, often isolating each mixer track with solo function, and make sure that each track sounds good as a solo. This method, I find to be rewarding because it will save me much time from digging/finding out who sounds bad, at later stage when the song will be full and crowded.
Song structure and arrangement is also revisited in this stage. Removing boring patterns, adding variations, improving and smoothing expressions.
When I feel that everything is good, I stop for a bit. Then I listen to the song from start to finish, checking if there are any artifacts/problems, checking if the song was enjoyable, and checking if it flows or loops smoothly.
Meanwhile, I turn on my mastering plugin and tweak it around. I aim for a clean and polished sound, setting it to be loud enough without participating in the loudness war. I want every instrument to have their own place and be heard clearly without eating up each other.
Ending
Finally, I render the song to a wav, mp3 or ogg file, check the graphical waveform on FL and play it on winamp. Why bother checking the graphical waveform? Because it's a fetish of mine. Not only the song have to sound good on ears, it must also be good looking, waveform-wise! Look at this:I once heard a saying: "If I like the music I hear and I want it to sound louder, I will turn up my speaker."
This, is a striking truth for me. Music should be an art, not a sound pollution. Same goes to audio/video advertisement.
Well, this concludes my post about music production. If you have any questions, requests, or comments, feel free to express it below. Thanks a lot for reading, clea leshlick out~